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Des bras en renfort pour booster Doom 3

Par Contributeur - Publié le

Je ne suis pas sûr que cela ait un rapport direct avec le récent feuilleton "Doom 3 sur Mac", mais voilà ce que l'on trouve sur la mailing list Mac-OpenGL depuis cet aprés midi :

The Apple, ATI and NVIDIA OpenGL software teams are looking for a diverse set of talented engineers who would like to be a part of the fast paced world of 3D graphics. Apply your skills to help make Mac OS X the best OpenGL implementation in the industry.

RESPONSIBILITIES MAY INCLUDE:
- GLSL compiler design and optimization
- JITC functional modules
- Application and benchmark tuning
- OpenGL extensions
- Software renderer
- Automation test tools
- Developer tools
- OpenGL ARB specifications
- Maintainance and bug fixes
- Work with chip venders
- OS integration
- Developer support

MINIMUM REQUIREMENTS:
- BSEE/CS
- In depth knowledge of OpenGL
- Thorough knowledge of C required
- Knowledge of assembly is highly desirable
- Kernel driver experience is highly desirable
- Team player